The images below are environment design for Sony's FPS: Concord
Designs over 3d block outs for a PVP map that happens where scientists are studying alien eggs
Blue Sky 3d blockouts below for a space station map 
Blue sky images below for a museum map with exhibits about alien tribes and corrupted robot technology
The images below are set dressing and cover objects for a FPS
Plants created for a map that takes place in a dense urban enviroment
Cover objects disguised as vehicles for players to hide from enemies
The images below are 3D Models and look dev for my personal Project: Sulfur
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