






The images below are environment design for Sony's FPS: Concord


Designs over 3d block outs for a PVP map that happens where scientists are studying alien eggs




Blue Sky 3d blockouts below for a space station map


Blue sky images below for a museum map with exhibits about alien tribes and corrupted robot technology







The images below are set dressing and cover objects for a FPS
Plants created for a map that takes place in a dense urban enviroment



Cover objects disguised as vehicles for players to hide from enemies




The images below are 3D Models and look dev for my personal Project: Sulfur





